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Divinity original sin 2 local coop 3
Divinity original sin 2 local coop 3










I found myself getting irrationally and probably visibly annoyed when Tom gradually took his character away from the original healer remit and instead invested in several powerful magical attacks. But again, we underestimated what the game would turn us into. Tom plumped for a cleric build, while I went for a druid summoner. This time we made no mistakes about party composition. I’d be rich beyond my wildest dreams! Powerful as a God-king! And before I’d considered whether it would be much more difficult to complete the game if everyone in town was dead (it was) I had already begun my attack. What if I actually, properly, did? That spell seller alone has every gold piece Tom and I have ever spent in this game, not to mention all the high-level kit and valuable trinkets. What if I just killed them all, I thought one day. "Let’s see, halibut, tomatoes, sheep’s cheese…" says a passing woman for the 90th time, just before that bloody, bloody cheese seller pipes up with his "The man with the most friends is the man with many cheeses" spiel. "Oh nooooo, traveler, your chakras are all out of alignment!" honks the spell seller. The idea had been forming for a while, and it began with that godawful cacophony in the market. Something incredibly childish and petty, I mean. It turns men into monsters, and reduces entire world maps into glorified loot chests.

divinity original sin 2 local coop 3

He’d made some smart upgrades and used his elemental bows wisely, while I’d grown fat and complacent on the early advantage my character had. And I could feel that his character was just starting to edge mine for ability.

DIVINITY ORIGINAL SIN 2 LOCAL COOP 3 FULL

But when you know you’re going to be stuck with your decisions, your character build, and your companions for what might be another full week of playtime, they weigh heavy.īy the time of the massacre, we were no longer playing a co-op adventure, but a perpetual one-upmanship sim, sprinting to every loot drop and guzzling the goodies, the pretense of splitting everything down the middle having long since departed. These might seem like small grievances over the course of a normal play session. Bairdotr got the hand-me-down equipment with two previous owners, while Jahan took his pick of the staffs and warrior armor. For Tom, who’d already had to endure eight hours of me running little circles and nicking the good bows, the chasm in aptitude between his companion and mine was a new low. Jahan, meanwhile, was all powerful spells and staff attacks, often getting the ‘hero’ turns and mopping up enemies while the three of us held back, firing harmless arrows at varying distances between our own feet and the enemy. Inexplicably in retrospect, we used Bairdotr as a third archer to complement our already unwise emphasis on ranged combat. Jahan and Bairdotr had themselves become a source of tension, too. By the end of Act One, he was quite justified in speaking to me only in single-word responses and weary sighs. Jahan followed diligently behind, never daring to question the wisdom of his master’s orders. There he’d be, finding out some vital information about the cult of the Immaculates holed up in the Luculla Forest, and in the periphery behind his text window, there I’d be running my tiny laps.

divinity original sin 2 local coop 3

I’d also discovered fairly early on that I could annoy Tom tremendously by running in a circle around and around him whenever he was locked into conversation with an NPC.

divinity original sin 2 local coop 3

"No, you have it, I’ll make do with this one I’ve had since the start of the game, mate." Or "Ooh-that bow looks nice that you’ve just picked up, Phil. We long ago discovered that Divinity: Original Sin doesn’t spawn twice the bows or arrows if you play as two archers, and entered a kind of passive-aggressive standoff every time a new one appeared in a chest. Perhaps that’s the best explanation I can offer as to why I murdered everyone in Cyseal. For example, how long is it polite to leave a co-op buddy KO’d in a fight before using a precious resurrection scroll on him? What about that co-op buddy’s companion? How precisely do you divvy up gold and equipment? And does it really matter who gets the last hit, and who simply whittled down the health bar to tee it up? Given enough time, the answer to all those questions is simply fuck this other person.










Divinity original sin 2 local coop 3